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Dyack: Too Human Wasnt a 10-year Slog
Posted on Aug 27, 2008 at 1:13 AM
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Too Human, which released for Xbox 360 last week, originally made its debut as a work-in-progress PlayStation title in 1999.
This has led many to the assumption that Too Human has been in development for around 10 years, but Denis Dyack, president of Ontario developer Silicon Knights, says that this was not the case, according to Xbox 360 Fanboy. -
Leipzigs Crowd Pleasers
Posted on Aug 27, 2008 at 1:13 AM

Call of Duty World at War, Warhammer Online, World of Warcraft and StarCraft 2 were among the most popular games at the Euro-focused Leipzig Games Convention last week, analyst Colin Sebastian said in a Monday investor note.
While he admitted that his observations are "unscientific," he said the long lines for a select number of titles indicated significant consumer interest amongst attendees:
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Analyst: Nintendo May Trigger Next-Gen War
Posted on Aug 27, 2008 at 1:13 AM

The current generation of consoles still has three to four more years before newer hardware hits the market, but Nintendo"s next may arrive sooner, according to one analyst.
Lazard Capital Markets analyst Colin Sebastian said in an investor note on Monday, "At this point, we believe the consensus opinion among industry professionals is that the next significant hardware refresh is unlikely to occur before 2011, and more likely in 2012."
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Sega, EA Support DX10.1
Posted on Aug 27, 2008 at 1:13 AM

AMD, Sega, Electronic Arts and NHN Games are teaming up to support DirectX 10.1 in upcoming titles, the companies announced Monday.
EA and Phenomic Studio"s Battleforge, Sega"s Stormrise and NHN Games" Cloud 9 will all implement DX10.1 when they arrive.
Currently AMD subsidiary ATI offers graphics cards that support DX10.1 in the form of the Radeon HD 3000 series and Radeon HD 4800 series.
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Turbine Selects Havok 6.0 For Upcoming MMO Titles
Posted on Aug 26, 2008 at 2:47 PM
Developer Turbine has announced that it has officially licensed Havok Physics, Havok Animation, and Havok Behavior 6 for use in the creation of its upcoming MMO titles for PC and console. More...
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Fiesta Chronicles of Isya Contest
Posted on Aug 26, 2008 at 1:36 PM
From now until Tuesday, September 2nd, Outspark will be accepting short, Fiesta-themed stories no longer than 1000 words. More...
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WAR is Coming to Penny Arcade Expo 2008!
Posted on Aug 26, 2008 at 1:32 PM
WAR is coming to the 2008 Penny Arcade Expo in Seattle, Washington from August 29th to 31st. More...
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Atlantica Online Friends Referral Program
Posted on Aug 26, 2008 at 1:26 PM
NDOORS Interactive’s Friends Referral program is rewarding players who invite 10 friends into the Atlantica Online beta with in-game prizes. More...
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Joymax Brings the Summer Games to Silkroad Online
Posted on Aug 26, 2008 at 1:19 PM
Joymax today announced that the Silkroad Online Summer Festival will begin today. More...
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Phoenix Dynasty Online: One Year Anniversary Celebration
Posted on Aug 26, 2008 at 12:57 PM
Ingle Games now is celebrating the one year anniversary of the launch of Phoenix Dynasty Online. More...
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Voyage Century Online: World Expedition Screenshots II
Posted on Aug 26, 2008 at 12:23 PM
Voyage Century Online is giving its players two screenshot shows to display some of the beautiful scenery introduced in this latest patch. More...
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Angels Online: Warming-Up for the New Expansion
Posted on Aug 26, 2008 at 12:11 PM
The AO team will be holding a New Expansion Warm up event from August 28th to September 1st. More...
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Tales of Pirates: Bloodbath in Demonic World
Posted on Aug 26, 2008 at 12:07 PM
The Tales of Pirates team is going to instigate a fight between their GMs and their brave players. More...
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Why Women Must Self- Promote
Posted on Aug 26, 2008 at 1:13 AM
An increasing amount of women are breaking into the games industry, but there are still obstacles that must be addressed. And the fact is, women entering the industry can clear many of those hurdles by being more self-promotional.
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Analyst: Nintendo May Trigger Next-Gen War
Posted on Aug 26, 2008 at 1:13 AM

The current generation of consoles still has three to four more years before newer hardware hits the market, but Nintendo"s next may arrive sooner, according to one analyst.
Lazard Capital Markets analyst Colin Sebastian said in an investor note on Monday, "At this point, we believe the consensus opinion among industry professionals is that the next significant hardware refresh is unlikely to occur before 2011, and more likely in 2012."
More... -
Leipzigs Crowd Pleasers
Posted on Aug 26, 2008 at 1:13 AM

Call of Duty World at War, Warhammer Online, World of Warcraft and StarCraft 2 were among the most popular games at the Euro-focused Leipzig Games Convention last week, analyst Colin Sebastian said in a Monday investor note.
While he admitted that his observations are "unscientific," he said the long lines for a select number of titles indicated significant consumer interest amongst attendees:
More... -
Dyack: Too Human Wasnt a 10-year Slog
Posted on Aug 26, 2008 at 1:13 AM
More...
Too Human, which released for Xbox 360 last week, originally made its debut as a work-in-progress PlayStation title in 1999.
This has led many to the assumption that Too Human has been in development for around 10 years, but Denis Dyack, president of Ontario developer Silicon Knights, says that this was not the case, according to Xbox 360 Fanboy. -
Bionic Commando Digitally Moves 130K
Posted on Aug 26, 2008 at 1:13 AM

Bionic Commando: Rearmed has moved over 130,000 units in its first seven days of availability, according to Capcom.
Writing at the official Bionic Commando website, the game’s producer Ben Judd stated, “While I have to admit, throwing out a number like 100,000 seemed pretty overzealous after seeing how hard digital titles are to sell, I still hoped we could reach that lofty goal. Boy, did I miss the mark. 7 days -- over 130,000 units.”
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Preview: Dragon Quest IV: Chapters of the Chosen
Posted on Aug 26, 2008 at 1:13 AM

Regarded by many as the finest 8bit Japanese RPG, Dragon Quest IV has always fought against circumstance to find a western audience. Released in the US in 1992, two years after its Japanese debut, it was unfairly overshadowed by the first Super Nintendo RPGs while the company porting the game for a PlayStation remake dissolved before its work on a translated version was finished.
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Sega, EA Support DX10.1
Posted on Aug 26, 2008 at 1:13 AM

AMD, Sega, Electronic Arts and NHN Games are teaming up to support DirectX 10.1 in upcoming titles, the companies announced Monday.
EA and Phenomic Studio"s Battleforge, Sega"s Stormrise and NHN Games" Cloud 9 will all implement DX10.1 when they arrive.
Currently AMD subsidiary ATI offers graphics cards that support DX10.1 in the form of the Radeon HD 3000 series and Radeon HD 4800 series.
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203K Flock to Leipzig GC
Posted on Aug 26, 2008 at 1:13 AM

The 2008 Leipzig Games Convention ended on Sunday after a record-breaking 203,000 visitors attended the show, according to GC creators Leipziger Messe.
The high attendance numbers and strong believe from visitors that GC should stay in Leipzig has ensured the show will be back in 2009. Polls taken by Leipziger Messe at the show indicate that 82.1% of private visitors at the show wanted the show to remain in the city, while only 10% of exhibitors and 13.2% of trade attendees said they didn’t want the show to continue in Leipzig.
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Mythic: Sci-Fi a Major MMORPG Opportunity
Posted on Aug 26, 2008 at 1:13 AM

In an MMORPG market where World of Warcraft is the undisputed leader new developers can benefit by exploiting opportunities the bigger players haven’t, according to Mythic GM and Warhammer Online: Age of Reckoning (pictured) lead designer Mark Jacobs.
Jacobs said in an Edge keynote published Sunday that “…if I was a new developer or a publisher looking at a genre that might give me a better chance of succeeding in this market, it would be in science fiction.”
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Artist Pulls Controversial 9/11 Game Exhibit
Posted on Aug 26, 2008 at 1:13 AM

After a negative reaction, generally from U.S. citizens, French-American artist Douglas Edric Stanley on Friday decided to turn off his Space Invaders-inspired interactive art piece Invaders!, which featured an extra-terrestrial attack on the Twin Towers.
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Mark Jacobs Writes for Edge
Posted on Aug 26, 2008 at 1:13 AM
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In the game industry fantasy has historically outdone sci-fi. Most of the Star Trek games were not successful, and some of the Star Wars games were very successful. But fantasy, on the other hand, has had a huge number of successes. When we created Dark Age of Camelot back in 1999, we were competing against companies like EA, Sony and Microsoft, and against games like Ultima, Everquest, and Asheron. People back then thought we were insane, but seven years later, Dark Age of Camelot is recognized as one of the most successful MMORPGs of all time. -
Mirrors Edge Leipzig Hands-On
Posted on Aug 26, 2008 at 1:13 AM

The world of 3D computer graphics started with wireframes so it"s perhaps fitting that straight edges are the fundamental form that underpins Mirrors Edge"s function; a game with the ambition to take the first person perspective beyond its current deep rut of shooterdom. What"s also striking about the experience - at least, as experienced in the PlayStation 3 demo available at the Leipzig Games Convention - is the way extreme texture and color play into the delineation of environment.
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