MMOABC Interviews Edwin Huang, Product Manager of Wonderland Online

MMOABC: Can you tell us a little bit about Wonderland Online?
Edwin: Wonderland Online (http://wl.igg.com/) is a cute 2D online game; we use the mystic culture element throughout the storyline, including the Mayan Tribe, and the Giant Statues at Revival Island, and many secret events for players to experience!
Our story began on a clear, crisp day aboard the luxury cruise ship Oceanic Star. People lay out on the deck drinking in the beautiful weather and crisp sea air. They had every reason to think this would be another calm, uneventful day during their relaxing vacation… Suddenly disaster struck these unprepared vacation revelers. The ship was sinking and people scrambled to get to lifeboats and cabins to find treasured items and loved ones before it was too late…Players will experience a seemingly unending series of exciting stories in Wonderland Online (http://wl.igg.com/).
MMOABC: How does Wonderland Online differentiate itself from other MMORPG games?
Edwin: One outstanding system of Wonderland Online (http://wl.igg.com/) is the manufacturing system. Players can make various items including: furniture, food, weapons and even vehicles. Just think about it, you will have a house in the game, which can be decorated as you wish. It can be carnie style, like a rustic cabin or even a private supermarket. And also if you want to take a round-the-world tour in your own private plane, simply use the manufacturing system to make one for yourself.
MMOABC: Online hacking and spamming are widely evident in the MMORPG realm, how does Wonderland Online handle these disruptions?
Edwin: Yeah, you are right that nowadays online hacking and spamming are wide spread in many MMORPGs. With regard to hacking, we have offered players 2 main security protection functions. When players create their characters, they need to enter 2 different passwords, 1 is the normal password, and the other is the security code. If they want to delete characters they created, they also need to enter 2 different passwords. In addition, players themselves should be aware of the importance of network security, and keep their anti-virus software up-to-date. Obvious ways players can keep their account information secure are never sharing account information with strangers, and never using illegal bots. The abovementioned factors have been proven to not only be the best ways to protect players accounts but are also the most likely ways of exposing an account to risk.
With regard to spamming, if players spam in our games, they will be muted. We also have GMs monitoring the game environment 24/7, and if we find someone spamming, we will take some harsh measures to stop them. In addition, players can choose to close the chat channels that bother them in our game.
MMOABC: Many MMORPG operators/publishers are currently hosting many games in different geographic regions. Some are "free to play" while others are "pay to play." What is your take on this?
Edwin: Like most of the popular MMORPGs, Wonderland Online (http://wl.igg.com/) is free to play. We are a great opportunity for those players who want to play and have fun without worrying about the bill. However, we can’t operate our business for free, so we provide the Item Mall for players to purchase superior items that assist them in the game. Actually, players can either buy items in our Item Mall, or obtain them through normal play, but obviously it’s easier to simply purchase them. In Wonderland Online (http://wl.igg.com/), you can enjoy our best services and have fun in our game with or without cash.
MMOABC: Wonderland Online has had successful launches in Asia and North America. Recently it has launched its European server, how do you believe European players will respond to the game?
Edwin: Wonderland Online (http://wl.igg.com/) has received lots of support from countless players in North America. The number of simultaneous players has reached 15,000 and it keeps climbing. In fact, Wonderland Online (http://wl.igg.com/) caught the attention of numerous players before its Alpha test. After the US Servers were released, players from all over the world began to experience the game, including many European players. Thus, following the requests of our European players suffering from server lag, IGG launched the first European Server, Virgo, on August 26th and another European Server to be released in September.
Here’s an MMOABC exclusive: Wonderland Online (http://wl.igg.com/) will release a server for a third continent soon.
MMOABC: Are you guys planning to do any Wonderland Online contest events in the next coming weeks or months?
Edwin: Yes. Actually, we are always holding various online and offline contest events to enrich players’ gaming life. Besides having at least one fixed event in the game everyday, we have held a series of events, such as the Bikini Carnival, Search for a Super Pet, Family Fund, Leveling Made Easy, Tent show and so on. All events have been warmly welcomed by our players.
In the near future, we will be also holding Birthday Party events, ‘If you know, Then you know’ and a Labor Day Cooking Competition. Also, we have made detailed plans for Halloween, Thanksgiving and Christmas.
MMOABC: Will the Wonderland Online development team be attending any Video/MMORPG gaming events for 2008?
Edwin: Until now, we have received a lot of exhibition invitations. However, due to our full work arrangement, we’ve only attended some of the larger ones. For instance, we attended the Media & Business Summit 08 in L.A. in July this year. In the future, we will maintain our good relationship with various media groups and attend more exhibitions in order to promote the popularity of IGG games and let more people know about Wonderland Online (http://wl.igg.com/).
Finally, we’d like to say thanks to MMOABC for your support and help!
MMOABC: Thank you for taking time out of your busy schedules to talk with us. We wish the best of luck to Wonderland Online!
You can check out Wonderland Online here:
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